Tag Archives: open frameworks

Perception and Digital Art

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Filed under Design Analysis

Art and technology have always influenced each other as artists respond to the evolving tools that are available to them. The only thing that has changed since the dawn of the information age is the rate at which technology is advancing. The side effect of this is that we start to see projects that have arguably been constructed purely because the possibility of their creation exists. As we transitioned into the digital era, the philosopher Marshall McLuhan famously said “the medium is the message,” which feels like a limiting assertion when more and more of today’s art is driven or inspired by the digital technology that defines it’s medium, rather than an idea outside of its own medium. As technology progresses exponentially, allowing ‘the medium to be the message’ is akin to allowing a representational painting to entirely describe ones understanding of the physical world around them. While a representational painting can provide an abstracted visual interpretation of the physical world, artists of the Neo-Concrete, Op-Art, and Space and Light Art movements (among others) have shown us that art is capable of providing more possibilities. Art is capable of providing us with insight into our actual perception of the world around us, rather than just an abstracted representation of it.

Digital Art seems to be at greater risk of becoming a pure demonstration of it’s own medium, as tools and processes become available faster than messages beyond ‘look at these new possibilities’ can be conceived by those with the means to execute them.

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What My Parsons Peers Are Bang’n Out

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Filed under Showcase, Videos

With the start of the new year, I thought I might showcase some of the more brilliant work my peers have been doing in the Communication Design and Technology department at Parsons School of Design over the past few months. These guys never stop inspiring me, and it’s an honor to be working with them.

Andrew Mahon

Interaction designer Andrew Mahon recently did an algorithmic music visualization for a song by the Apex Twin. He built this with the C++ library Open Frameworks and Open GL, mostly as an exploration in algorithmic animation, but the results are very engaging. This piece is the culmination of a whole series of algorithmic animations that he has been experimenting with, which can all be seen on his Vimeo page. You can also follow Andrew on his Tumblr blog for a constant stream of musings, ideas, and inspiring imagery and videos.

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